awesome 的脚本 - 星空™'s Blog - 新blog地址 http://leemeng0x61.github.io/
awesome 的脚本
过年了,公司也没什么事情,就折腾了一下awesome的配置,主要是添加系统的一些信息到状态栏上。
-- Standard awesome library require("awful") require("awful.autofocus") require("awful.rules") -- Theme handling library require("beautiful") require("vicious") -- Notification library require("naughty") -- Load Debian menu entries require("debian.menu") -- {{{ Variable definitions -- Themes define colours, icons, and wallpapers beautiful.init("/usr/share/awesome/themes/sky/theme.lua") -- This is used later as the default terminal and editor to run. terminal = "x-terminal-emulator" editor = os.getenv("EDITOR") or "editor" editor_cmd = terminal .. " -e " .. editor -- Default modkey. -- Usually, Mod4 is the key with a logo between Control and Alt. -- If you do not like this or do not have such a key, -- I suggest you to remap Mod4 to another key using xmodmap or other tools. -- However, you can use another modifier like Mod1, but it may interact with others. modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. layouts = { awful.layout.suit.floating, awful.layout.suit.tile, awful.layout.suit.tile.left, awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, awful.layout.suit.fair.horizontal, awful.layout.suit.spiral, awful.layout.suit.spiral.dwindle, awful.layout.suit.max, awful.layout.suit.max.fullscreen, awful.layout.suit.magnifier } -- }}} -- {{{ Tags -- Define a tag table which hold all screen tags. tags = {} for s = 1, screen.count() do -- Each screen has its own tag table. tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s, layouts[1]) end -- }}} -- {{{ Menu -- Create a laucher widget and a main menu myawesomemenu = { { "manual", terminal .. " -e man awesome" }, { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" }, { "restart", awesome.restart }, { "quit", awesome.quit } } mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "Debian", debian.menu.Debian_menu.Debian }, { "open terminal", terminal } } }) mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon), menu = mymainmenu }) -- }}} -- {{{ Wibox -- Create a textclock widget mytextclock = awful.widget.textclock({ align = "right" },"%x %R",61) -------------------------------------leave-------------------------- --Spacer spacer = widget({ type = "textbox" }) separator = widget({ type = "textbox" }) spacer.text = " " separator.text = "|" --Cpu text cpu = widget({ type = "textbox" }) vicious.register(cpu, vicious.widgets.cpu, ' <span color="brown">CPU1:</span> <span color="orange">$2%</span> <span color="brown">CPU2:</span> <span color="orange">$3%</span>', 1) --Cpu wigth cpu_g1 = awful.widget.graph() cpu_g1:set_width(50) cpu_g1:set_background_color("#333333") cpu_g1:set_color("#AEC6D8") cpu_g1:set_border_color("#0a0a0a") vicious.register(cpu_g1, vicious.widgets.cpu, "$2", 1) cpu_g2 = awful.widget.graph() cpu_g2:set_width(50) cpu_g2:set_background_color("#333333") cpu_g2:set_color("#AEC6D8") cpu_g2:set_border_color("#0a0a0a") vicious.register(cpu_g2, vicious.widgets.cpu, "$3", 1) --MPD mpd = widget({ type = "textbox" }) vicious.register(mpd, vicious.widgets.mpd, function (widget, args) local ret_str = ' <span color="brown">NOW Playing:</span>' if args["{state}"] == "Stop" then return ret_str .. ' <span color="orange"> - </span>' else return ret_str .. ' <span color="orange">'.. args["{Artist}"]..' - '.. args["{Title}"]..'</span>' end end, 10) --Weather weathericon = widget({ type = "imagebox" }) weathericon.image = image(beautiful.widget_cloud) weather = widget({type = "textbox" }) vicious.register(weather, vicious.widgets.weather, "${sky} ${tempc} °C", 3600,"ZUUU") --UPTIME uptime = widget({ type = "textbox" }) vicious.register(uptime, vicious.widgets.uptime,' <span color="brown">UPTIME:</span> <span color="orange">$1d $2:$3</span>', 61) --MEM mem = widget({ type = "textbox" }) vicious.register(mem, vicious.widgets.mem, ' <span color="brown">MEM:</span> <span color="orange">$1% $2MB</span> <span color="brown">SWAP:</span> <span color="orange">$5% $6MB</span>', 1) --FS fs = widget({ type = "textbox" }) vicious.register(fs, vicious.widgets.fs, ' <span color="brown">FS:</span> <span color="orange">${/ used_gb}GB ${/ used_p}%</span>', 5) --DIO dio = widget({ type = "textbox" }) vicious.register(dio, vicious.widgets.dio, ' <span color="brown">IO:</span> <span color="orange">R:${read_kb}KB W:${write_kb}KB</span>', 1, "sda") --NET net = widget({ type = "textbox" }) vicious.register(net, vicious.widgets.net, ' <span color="brown">NET:</span> <span color="orange">${eth0 down_kb}KB/${eth0 up_kb}KB</span>', 1) -------------------------------------leave-------------------------- -- Create a systray mysystray = widget({ type = "systray" }) -- Create a wibox for each screen and add it mywibox_top = {} mywibox_bottom = {} mypromptbox = {} mylayoutbox = {} mytaglist = {} mytaglist.buttons = awful.util.table.join( awful.button({ }, 1, awful.tag.viewonly), awful.button({ modkey }, 1, awful.client.movetotag), awful.button({ }, 3, awful.tag.viewtoggle), awful.button({ modkey }, 3, awful.client.toggletag), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) ) mytasklist = {} mytasklist.buttons = awful.util.table.join( awful.button({ }, 1, function (c) if not c:isvisible() then awful.tag.viewonly(c:tags()[1]) end client.focus = c c:raise() end), awful.button({ }, 3, function () if instance then instance:hide() instance = nil else instance = awful.menu.clients({ width=250 }) end end), awful.button({ }, 4, function () awful.client.focus.byidx(1) if client.focus then client.focus:raise() end end), awful.button({ }, 5, function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end)) for s = 1, screen.count() do -- Create a promptbox for each screen mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright }) -- Create an imagebox widget which will contains an icon indicating which layout we're using. -- We need one layoutbox per screen. mylayoutbox[s] = awful.widget.layoutbox(s) mylayoutbox[s]:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end), awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end))) -- Create a taglist widget mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons) -- Create a tasklist widget mytasklist[s] = awful.widget.tasklist(function(c) return awful.widget.tasklist.label.currenttags(c, s) end, mytasklist.buttons) -- Create the wibox mywibox_top[s] = awful.wibox({ position = "top", screen = s }) mywibox_bottom[s] = awful.wibox({ position = "bottom", screen = s }) -- Add widgets to the wibox - order matters -- top mywibox_top[s].widgets = { { mylauncher, mytaglist[s], mypromptbox[s], layout = awful.widget.layout.horizontal.leftright }, mylayoutbox[s], mytextclock, s == 1 and mysystray or nil, spacer, uptime, -- weather, spacer, weathericon, mytasklist[s], layout = awful.widget.layout.horizontal.rightleft } --bottom mywibox_bottom[s].widgets = { { fs, separator, mem, separator, dio, separator, net, separator, mpd, layout = awful.widget.layout.horizontal.leftright }, cpu_g1.widget, spacer, cpu_g2.widget, spacer, layout = awful.widget.layout.horizontal.rightleft } end -- }}} -- {{{ Mouse bindings root.buttons(awful.util.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) )) -- }}} -- {{{ Key bindings globalkeys = awful.util.table.join( awful.key({ modkey, }, "Left", awful.tag.viewprev ), awful.key({ modkey, }, "Right", awful.tag.viewnext ), awful.key({ modkey, }, "Escape", awful.tag.history.restore), awful.key({ modkey, }, "j", function () awful.client.focus.byidx( 1) if client.focus then client.focus:raise() end end), awful.key({ modkey, }, "k", function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end), awful.key({ modkey, }, "w", function () mymainmenu:show({keygrabber=true}) end), -- Layout manipulation awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end), awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end), awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end), awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end), awful.key({ modkey, }, "u", awful.client.urgent.jumpto), awful.key({ modkey, }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end), -- Standard program awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end), awful.key({ modkey, "Control" }, "r", awesome.restart), awful.key({ modkey, "Shift" }, "q", awesome.quit), awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end), awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end), awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end), awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end), awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end), awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end), awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end), awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end), -- Prompt awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end), awful.key({ modkey }, "x", function () awful.prompt.run({ prompt = "Run Lua code: " }, mypromptbox[mouse.screen].widget, awful.util.eval, nil, awful.util.getdir("cache") .. "/history_eval") end) ) clientkeys = awful.util.table.join( awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end), awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end), awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ), awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end), awful.key({ modkey, }, "o", awful.client.movetoscreen ), awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end), awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end), awful.key({ modkey, }, "n", function (c) c.minimized = not c.minimized end), awful.key({ modkey, }, "m", function (c) c.maximized_horizontal = not c.maximized_horizontal c.maximized_vertical = not c.maximized_vertical end) ) -- Compute the maximum number of digit we need, limited to 9 keynumber = 0 for s = 1, screen.count() do keynumber = math.min(9, math.max(#tags[s], keynumber)); end -- Bind all key numbers to tags. -- Be careful: we use keycodes to make it works on any keyboard layout. -- This should map on the top row of your keyboard, usually 1 to 9. for i = 1, keynumber do globalkeys = awful.util.table.join(globalkeys, awful.key({ modkey }, "#" .. i + 9, function () local screen = mouse.screen if tags[screen][i] then awful.tag.viewonly(tags[screen][i]) end end), awful.key({ modkey, "Control" }, "#" .. i + 9, function () local screen = mouse.screen if tags[screen][i] then awful.tag.viewtoggle(tags[screen][i]) end end), awful.key({ modkey, "Shift" }, "#" .. i + 9, function () if client.focus and tags[client.focus.screen][i] then awful.client.movetotag(tags[client.focus.screen][i]) end end), awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9, function () if client.focus and tags[client.focus.screen][i] then awful.client.toggletag(tags[client.focus.screen][i]) end end)) end clientbuttons = awful.util.table.join( awful.button({ }, 1, function (c) client.focus = c; c:raise() end), awful.button({ modkey }, 1, awful.mouse.client.move), awful.button({ modkey }, 3, awful.mouse.client.resize)) -- Set keys root.keys(globalkeys) -- }}} -- {{{ Rules awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { border_width = beautiful.border_width, border_color = beautiful.border_normal, focus = true, keys = clientkeys, buttons = clientbuttons } }, { rule = { class = "MPlayer" }, properties = { floating = true } }, { rule = { class = "pinentry" }, properties = { floating = true } }, { rule = { class = "gimp" }, properties = { floating = true } }, -- Set Firefox to always map on tags number 2 of screen 1. -- { rule = { class = "Firefox" }, -- properties = { tag = tags[1][2] } }, } -- }}} -- {{{ Signals -- Signal function to execute when a new client appears. client.add_signal("manage", function (c, startup) -- Add a titlebar -- awful.titlebar.add(c, { modkey = modkey }) -- Enable sloppy focus c:add_signal("mouse::enter", function(c) if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier and awful.client.focus.filter(c) then client.focus = c end end) if not startup then -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- awful.client.setslave(c) -- Put windows in a smart way, only if they does not set an initial position. if not c.size_hints.user_position and not c.size_hints.program_position then awful.placement.no_overlap(c) awful.placement.no_offscreen(c) end end end) client.add_signal("focus", function(c) c.border_color = beautiful.border_focus end) client.add_signal("unfocus", function(c) c.border_color = beautiful.border_normal end) -- }}} floatapps = { ["MPlayer"] = true, ["gimp"] = true, ["smplayer"] = true, ["mocp"] = true, ["Codeblocks"] = true, ["Dialog"] = true, ["Download"] = true, ["empathy"] = true, } -- 把指定的程序自动移动到某个特定的屏幕的某个tag上面 apptags = { ["smplayer"] = { screen = 1, tag = 7 }, ["amarokapp"] = { screen = 1, tag = 8 }, ["VirtualBox"] = { screen = 1, tag = 9 }, ["Firefox"] = { screen = 1, tag = 1}, ["Thunderbird-bin"] = { screen = 1, tag = 7 }, ["Linux-fetion"] = { screen = 1, tag = 6 }, }
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